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1. Nano hives obscure targets from snipers. - in Feedback/Requests [original thread]
Bettie Boop 2100190003 wrote: I love dropping a chain of 9+ nanohives overlapping each other, makes it much more difficult for any one shooting in. Ive even seen people lag out trying to shoot into the glow, its probably one of the easiest anti...
- by WhiskeyJack Otako - at 2013.09.02 19:45:00
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2. Nano hives obscure targets from snipers. - in Feedback/Requests [original thread]
This.
- by WhiskeyJack Otako - at 2013.09.01 23:01:00
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3. Nano hives obscure targets from snipers. - in Feedback/Requests [original thread]
Is there anyway to dim or lighten the visual effects associated with hives? These obscure targets from view and serve as a visual shields making it very difficult to hit them. Nerf the hive glow!!!
- by WhiskeyJack Otako - at 2013.09.01 20:40:00
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4. another look at sniping - in Feedback/Requests [original thread]
Yes it's definitely a hassle to have targets appear and disappear as they run across open ground at greater distances. A bigger annoyance though is getting a positive indicator (reticular dot turns red), taking a shot only to find that the targe...
- by WhiskeyJack Otako - at 2013.08.19 19:51:00
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5. A proposal for ending AFK in the MCC - in Feedback/Requests [original thread]
BL4CKST4R wrote: WhiskeyJack Otako wrote: After ~20 seconds in the MCC all players become friendly-killable. Friendly fire kills in the MCC are worth +50 So I spawn into the MCC and kill all the killables in that 20 seconds and leave it to ...
- by WhiskeyJack Otako - at 2013.08.06 23:30:00
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6. A proposal for ending AFK in the MCC - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: This would fix AFK and redline snipers but you must remember that killing them would mean hurting your teams' clone count. As opposed to what they add now, this is a minimal consideration.
- by WhiskeyJack Otako - at 2013.08.06 21:04:00
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7. A proposal for ending AFK in the MCC - in Feedback/Requests [original thread]
After ~20 seconds in the MCC all players become friendly-killable. Friendly fire kills in the MCC are worth +50 So I spawn into the MCC and kill all the killables in that 20 seconds and leave it to continue the game. This solution would move the ...
- by WhiskeyJack Otako - at 2013.08.06 20:37:00
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8. Sticky:We are increasing Clone Pack Amounts - in Feedback/Requests [original thread]
I will paint your name on my forehead and race thru town naked if you'll turn on friendly fire in the MCC on the Oceania server.
- by WhiskeyJack Otako - at 2013.08.01 22:20:00
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9. Map of the earth tracking for swarm launchers - in Feedback/Requests [original thread]
Canari Elphus wrote: As a proto swarm user, I would not want this. The reason is that it kills the balance further between AV and Vehicles. It would mean that vehicles have no maneuverability bonus against them no matter whether there is cover ...
- by WhiskeyJack Otako - at 2013.07.26 19:08:00
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10. Map of the earth tracking for swarm launchers - in Feedback/Requests [original thread]
Swarm launcher rockets can locate and track the target, but why can they not see the large building or hill my target has just driven behind? It seems that non-target object avoidance would be better (for the swarm launcher user) if the rockets u...
- by WhiskeyJack Otako - at 2013.07.26 18:39:00
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11. Stop the farming - in Feedback/Requests [original thread]
ECHO PACK wrote: WhiskeyJack Otako wrote: Lt Royal wrote: ECHO PACK wrote: The game encourages sandbox gameplay, the same way Awox'ing is ok ( though bad ) farming is to so if you wanted to be in a regular match you should have left th...
- by WhiskeyJack Otako - at 2013.07.14 20:53:00
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12. Stop the farming - in Feedback/Requests [original thread]
Lt Royal wrote: ECHO PACK wrote: The game encourages sandbox gameplay, the same way Awox'ing is ok ( though bad ) farming is to so if you wanted to be in a regular match you should have left then. Don't like stop playing Welcome To New E...
- by WhiskeyJack Otako - at 2013.07.14 20:36:00
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13. Stop the farming - in Feedback/Requests [original thread]
Lt Royal wrote: Sleepy Shadow wrote: That says public matches which means ambush, ambush OMS, skirmish and domination. Have they clarified elsewhere that it's skirmish only? Unfortunately yes. CCP updated the rules for the event but didn...
- by WhiskeyJack Otako - at 2013.07.14 20:02:00
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14. Stop the farming - in Feedback/Requests [original thread]
Lt Royal wrote: Lt Royal wrote: If you're not aware of the full rules and wondering why people might have been also farming your kills etc. Here they are. Mordu's Challenge Rules Mordu's Challenge: None Qualifying Actions. RDV and...
- by WhiskeyJack Otako - at 2013.07.14 18:18:00
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15. Stop the farming - in Feedback/Requests [original thread]
Went into an ambush OMS just now and several people from different corps were farming a supply depot - hacking it back and forth from red to blue. One of them - mock holiday or sommat came on team chat and told me that they weren't killing, that O...
- by WhiskeyJack Otako - at 2013.07.14 17:33:00
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16. Request: Clone Power Statistic - in Feedback/Requests [original thread]
Daedric Lothar wrote: WhiskeyJack Otako wrote: Yes I'm pretty sure you area troll. Pls keep responses to a constructive, intelligent critique of the proposal. What you are talking about would be complex, a backlog would need to be cr...
- by WhiskeyJack Otako - at 2013.06.25 20:07:00
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17. Request: Clone Power Statistic - in Feedback/Requests [original thread]
Daedric Lothar wrote: WhiskeyJack Otako wrote: Daedric Lothar wrote: I don't think this is needed since CP = WP/Deaths, and your corp could just have its own spreadsheet generated from in game pictures of PC results. Pictures? We could...
- by WhiskeyJack Otako - at 2013.06.25 19:35:00
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18. Request: Clone Power Statistic - in Feedback/Requests [original thread]
Daedric Lothar wrote: I don't think this is needed since CP = WP/Deaths, and your corp could just have its own spreadsheet generated from in game pictures of PC results. Pictures? We could just use crayons on our screens.... Heres how your ...
- by WhiskeyJack Otako - at 2013.06.25 19:07:00
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19. Request: Clone Power Statistic - in Feedback/Requests [original thread]
I'd like to suggest a new statistic to report at end of game. I'm calling it Clone Power, but ir might be better described as clone effectiveness over time... KDR reports only kills and misses out on information also important in game play - we ...
- by WhiskeyJack Otako - at 2013.06.25 19:00:00
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20. Remove the Velcro - in Feedback/Requests [original thread]
Please remove the Velcro that's been left laying around the maps in Uprising. It makes me stick to corners, lodge between formerly passable gaps, boxes, hack able points, and most everything else in anyplace I might go - including out in the open ...
- by WhiskeyJack Otako - at 2013.05.20 22:46:00
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